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    • Event 1
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  • About us
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  • Articles
    • Social Sciences >
      • Coffee Shops: their Roles in Urban Gentrification
    • Psychology >
      • Self-Determination Theory: A Triad Of Needs
      • Hidi & Renninger’s Stages of Interest
      • A Mathematical Guide to Simulation
    • Medicine >
      • MD/DO
      • Smart Implants: The Future of Medical Devices
      • Artificial Intelligence in Drug Discovery: Accelerating the Search for New Medicines
      • High-Throughput Screening: Finding Needles in Haystacks
      • Liquid Biopsy: A Non-Invasive Way to Detect Cancer
      • Artificial Intelligence in Medical Imaging: Enhancing Diagnosis
      • Robotic Surgery: Precision and Minimally Invasive Procedures
      • Organ-on-a-Chip: Mimicking Human Organs for Drug Testing
      • The Gene-Editing Technology That Could Cure Diseases
      • AI Healthcare: Revolutionizing Diagnosis and Treatment
      • HIV/AIDS Treatment
      • Proton Therapy: A Precise Form of Radiation Therapy
      • Organ Transplantation
      • Harnessing the Immune System to Fight Cancer
      • The Ancient Art of Acupuncture: A Modern Perspective
      • Telemedicine: The Future of Remote Healthcare
      • The Future of Clot-Busting
      • Targeted Therapy: Precision Medicine for Cancer Treatmente
      • Monitoring Health in Real-TimeNew Page
      • Microfluidics in Drug Development: Small-Scale Solutions for Big Problems
      • 3D Printing in Medicine
      • Breast Cancer
      • Nanomedicine
      • COVID-19: The Delta Variant
      • Genetic Engineering
      • Surviving the Next Pandemic
      • Update: Cancer
      • Alternate Personalities
      • Internet Overuse
      • Cloning
      • Covid vaccine
      • Consciousness
      • mask
      • Deja Vu
    • Methodological Innovation in Research >
      • High-Throughput Screening: Accelerating Material Discovery
      • Machine Learning in Materials Science: Accelerating Discovery
      • In Situ Characterization: Real-Time Analysis of Materials
      • Cryo-Electron Microscopy: Visualizing Materials at the Atomic Level
      • Computational Materials Design: Predicting Properties with Simulations
      • Additive Manufacturing: 3D Printing of Advanced Materials
      • Combinatorial Materials Science: High-Speed Material Discovery
      • Nanofabrication: Building Materials at the Nanoscale
      • Self-Assembly: Nature-Inspired Material Design
      • Biomimetic Materials: Learning from Nature
    • New Technologies >
      • Advancements in Renewable Energy Technologies
      • Deep Learning: How AI Learns Like a Human
      • Quantum Computing: The Supercomputer of the Future
      • The Evolution of Wearable Technology
      • The Technology and Challenges of Autonomous Vehicles
      • The New Age of Biotech: CRISPR
      • The Future of Transport
      • Brain-Computer Interfaces (BCIs): Connecting Minds to Machines
      • Augmented Reality (AR): Blending the Digital and Physical Worlds
      • Blockchain and Decentralization: The Future of Trust Online
      • Nanotechnology: The Tiny Science with Big Possibilities
      • Innovations in Human-Machine Interaction
      • War
      • LiDAR
      • 3D printing
      • New energy
      • alphago
      • How Can Virtual Reality Change The World?
      • Metaverse
      • Neuralink
      • Spiral Engine
      • Optimus
    • Future Materials >
      • Aerogels: The Lightest Solids on Earth
      • Metamaterials: Engineering the Impossible
      • Biodegradable Plastics: A Sustainable Future
      • Graphene: The Wonder Material of the 21st Century
      • Carbon Nanotubes: The Building Blocks of Future Technologies
      • Biomaterials: Bridging the Gap Between Biology and Engineering
      • Nanomaterials: The Power of the Very Small
      • Self-Healing Materials: The Future of Durability
      • Shape Memory Alloys: Materials with a Memory
      • Smart Materials: Responding to Their Environment
      • Baking Soda
      • Acids and Bases--Brief
      • Esters and Applications
      • Iodine Clock Reaction
      • Haber Process
      • Elemental Facts
      • Elemental Facts Pt. 2
      • Hall Process
      • Doping
      • Flame Tests
      • Carbon Snake Experiment
      • Chemical Traffic Light
      • Polymers
      • Thermometers
      • Calorimetry
    • The Digital Age >
      • Artificial Intelligence
      • Pandora’s Box: The Risks of Artificial General Intelligence
      • Data Trust
      • Virtual Reality
      • The Popularity of TikTok
      • Blockchain Technology
      • Cloud Computing
      • Edge Computing
      • 5G Technology
      • Quantum Computing
      • Social Media
      • Ecommerce
      • Big data
      • Cybersecurity
    • Climate Change >
      • Airborne CO₂ Capture Technology
      • Global Warming
      • Whale and Dolphin death
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      • Jobs in coming 10years
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      • Bookkeeping clerk
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      • Receptionist
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      • Chief executives
      • Marketing Manager
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    • Space >
      • Mars
    • Sports >
      • Women's Sports
      • Swimming: Tech-Suits
      • NBA: Load Management
      • The Future of Swimming
  • Contact

A Mathematical Guide to Simulation

The Mathematical Guide to Simulation

Lori Li, Jericho Senior High School 
​7/6/2026

Are we living in a simulation? With current technological advancements, if we were able to build a video game that perfectly replicated reality then humans are mathematically able to prove we are living in a simulation. If a game was exactly like reality, it would mean that in that game would be humans actively trying to build a video game that perfectly replicates reality, so on and so forth. Take for instance, we name a world V₀ and call it the “original” or “base world.” Humans in V₀ would build a virtual world and in that world (called V₁) would be humans trying to build a virtual world, V₂.      

Some people would counter this theory, asking if we would ever be able to properly replicate this world. There would be in infinite number of worlds being created because each replication entails a world that is trying to perfectly replicate itself, meaning the chance that this theory is false would 0/∞, which equates to a 0% chance that this is false and a 100% chance that this is true (although this binary logic could be contested and is yet to be addressed).


Either way, there would be two options that could possibly answer what world we are living in: either V₀ or VX, where x is the name of the world in this infinite sequence. We very much could be living in the “base world,” or V₀, that is actively trying to create a game that perfectly replicates this world. Even if there isn’t someone in our lifetime that is attempting to, the future of humanity could be infinite, meaning unless the world were to end in the next few centuries of millennials, we are technically guaranteed to have SOMEONE be the person to create that replica of reality. The other possibility runs on a similar logic but proposes that we are living VX and that we are in a society that hasn’t reached that advanced level of technology to replicate our world, which would create VX+1.     

​
Speaking of simulations and reality crises, this makes me think strongly about theories of hyperreality, where artificial representations of our world creep so close to our real world that it becomes more influential. These “simulacra,” or copies of the world, become so far from reality that it creates its own. Baudrillard’s high theory questions whether the paper you are reading right now is a 414 world long piece of yap or a simulacrum of a cheeseburger.

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