What's the Future
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Virtual Reality

When we talk about virtual reality, many people relates to science fiction films, like this:
People often let their imagination fly when thinking about virtual reality. However, virtual reality is actually closely connected to our daily lives: it can be utilized in education, medicine, videogames etc.    

What is virtual reality?

  • Virtual Reality (VR) is the use of computer technology to create a simulated environment. This environment is perceived through a device known as a Virtual Reality headset or helmet. VR allows us to immerse ourselves in video games as if we were one of the characters, learn how to perform heart surgery or improve the quality of sports training to maximize performance.
  • Virtual Reality’s most immediately-recognizable component is the head-mounted display (HMD). Human beings are visual creatures, and display technology is often the single biggest difference between immersive Virtual Reality systems and traditional user interfaces.
  • Major players in Virtual Reality include HTC Vive, Oculus Rift and PlayStation VR (PSVR)
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Applications of Virtual reality

VR is used in all branches of service: the army, navy, air force, marines and coast guard. In a world where technology is adopted from an early age and children are accustomed to video games and computers, VR proves an effect method of training. Medicine, culture, education and architecture are also some of the areas that have already taken advantage of this technology.
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The future of Virtual reality

Virtual Reality is one of the technologies with the highest projected potential for growth. According to the latest forecasts from IDC Research (2018), investment in VR will multiply 21-fold over the next four years, reaching 15.5 billion euros by 2022.
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According to Marr(2020), very soon, VR creators will extend this sensory hijacking to their other faculties – for example, touch and smell – to deepen that sense of immersion. At the same time, the devices we use to visit these virtual worlds will become cheaper and lighter, removing the friction that can currently be a barrier
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Sources:
https://www.iberdrola.com/innovation/virtual-reality
​https://www.marxentlabs.com/what-is-virtual-reality/
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